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Game Dev – Bit by bit

Game Dev Bits

I’ve been tinkering with making games for the last two decades. I’ve used everything from modding tools for games and scripting languages, game maker, Construct, Unity and more.

I’ve built 3d models, landscapes, characters, crates, boxes, weapons and vehicles. Textured and untextured in paid and free tools.

Today I work in Unity in C# or using Bolt, Umodeller and whatever I can lay hands on in the Unity asset store.

I’m a firm believer in sharing and teaching everything you know. So as I go through my game dev journey bringing with me my experience in UX, CX, community management web design and product design, I’ll share it all with you right here.


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