For our first Bit we’ll be making a simple script that lets you pick up something when you go near it, and then either drop it, or fire it forwards. The first thing we need to do is make a spot for our objects to get held.Create an empty game object and place it...
Whether you’re working with a modular set of assets or not you’ll want to have some control over how things fit and snap together. Unity has built-in tools to get the job done, plus an epic tool in the package manager (for free) and some assets on the...
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